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Agility
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Agility Courses

There are currently four courses to practice and train agility

1. Gnome Stronghold

The first one is to the west of Ardougne in the Gnome Stronghold.
If you have completed the Tree Gnome Village Quest you can use the Spirit Trees to
teleport to the Gnome Stronghold faster. This course runs in a square so it is best to
start at the beginning (the log by the entrance) and go counter-clockwise.



    The obstacles on this course are:
    1) log
    2) obstacle net
    3) tree branch
    4) balancing rope
    5) tree branch
    6) obstacle net
    7) obstacle pipe
    The obstacles on this course cant be failed. When you complete this course, you receive 92.5 agility xp.

    2. Barbarian Outpost

    After reaching level 35 Agility, and finishing the barcrawl you can move on to the course that is alongside of the
    Barbarian Outpost. Most do this course clockwise.

    There is a pipe to squeeze through and some new obstacles that aren't at the Gnome Stronghold.

    In this course you have a chance to fall and take damage on certain obstacles. It is wise to take some food to heal while you are training there.


    The obstacles are:
    0) the obstacle pipe you have to squeeze through to get into the course (you get 10 xp for doing that)
    1) ropeswing**
    2) log balance**
    3) obstacle net
    4) balancing ledge**
    5) crumbling wall
    6) crumbling wall
    7) crumbling wall
    (** means that the obstacle can be failed)
    For completing the full course you receive 139.5 agility xp.

    3. Agility Dungeon

    This is where higher-level agility players train. You must have a level 40 agility to complete the first obstacle and need as high as level 67 to finish the entire dungeon.

    Agility Dungeon is located south of the Fight Arena in a house with a spiderweb blocking the door. Cut the spiderweb with a knife or hatchet, then go down the stairs at this house to enter
    the dungeon.

    The obstacles are: 1) balancing ledge (22.5xp, needs level 40 agility to cross)
    2) obstacle pipe (7.5xp, level 49 to squeeze through)
    3) monkeybars (20xp, level 57 to swing across)
    4) pile of rubble (5.5xp, level 67 to climb)

    At the furthest back in the Agility Dungeon resides Salarin the Twisted. Salarin can only be killed by strike spells and he sometimes drops a sinister key which is used to open the herb chest in skeletons room. When you open the chest you get poisoned so its good to bring along antipoison or super antipoison potion. Herb chest contains at least 8 herbs, (all higher than Marrentill) including a Torstol herb. There is a back door to agility dungeon which leads straight from Yanille to the area behind the monkeybars. The door is locked and it needs level 82 thieving to picklock. Near the place when you climb up from the pile of rubble is a lockpick spawn.


    4. Deep Wilderness

    At level 52 agility you can take a chance of going into the wilderness to complete obstables. The obstacles are located far west at levels 49 to 55 of the wilderness.


    There are many obstacles and if you complete the course you will recieve 682 agility experience. The Obstacles are:

    Pipe - Can't be failed
    Ropeswing - Can be failed 16-19% of remaining hitpoints.
    Lava Stepping Stones - Can be failed 20-22% of remaining hitpoints (16 of 75, 12 from 55, 9 from 44).
    Spike Pit Bridge - Can be failed (5+ Damage to Hitpoints)
    Vine Climb - Can't be failed

    After the Spike Pit Bridge is an Aggressive level 31 Skeleton. If you fail at the ropeswing or Spike Pit Bridge,you fall into an underground area with about 6 Level 31 Skeletons (Aggressive). If you get out, you're next to the Lava Stepping Stones again.