Hard (Long)
Level 14 Herblaw, Level 14 Magic, Level 15 Thieving,
Level 30 Agility, Level 40 Mining, Ability to defeat level 80+ monsters, rope, Dragon bones,1 Death rune, 20 gp (more
than that if you aren't good in agility), 1 cure poison potion, food, one Gold bar, a Pickaxe, a Janger Berry, Bat bones,
a Guam leaf, water filled vial, a pestle & morter, 1 lit candle.
Watch Tower close to the city gates of Yanille.
4 Quest Points, 5000 Gp, Magic Xp, Level 58 Watchtower Teleport Spell.
- You need to go outside of Yanille on the northwestern side of the town. There you will see a checkerboard
building with handholds on the outside. Climb the handholds, go up the ladder, and talk to the wizard.
- He will tell you to look for evidence of the theft. Go down two sets of ladders, and go outside
of the building. There is a candle in the room. Outside the building are several bushes; search them all until you find an
eyepatch, some fingernails, a dagger, and some armor.
- Go back into the building, and talk to the wizard again; he will tell you to check with the ogre
settlements around the town to find a way to navigate the cave complex.
- Talk to Grew on the ogre island past the Yanille Gates (West). You will need to use a rope with
a tree near the island to access it. He will ask you to get a tooth from his enemy Gorad, who lives in the southeast settlement.
There is another settlement near Grew's Island. Talk to Og; he will give you a key, instructing you to get some gold out of
a chest that Toban stole from him. He lives in the southeast settlement.
- Talk to Toban again, giving him his bones, and get the relic piece. Go back to Og, and Grew. After
speaking with them I received three relic parts, and a crystal part. Take the items to the wizard, and use them on him. He
will give you an assembled statue if you give him all three parts. Hold on to the crystal - it's one of four that you need
to complete the quest.
- Outside of Yanille Gates, near the stonehenge and the first ogre island, there is a road above some
caves. Follow the road to the northwest, and have the statue on you; the ogre guards will let you pass through the gate.
- In the center of the ogre mountain you will see a marketplace full of ogres. Steal from the stall
to the southwest so you may give a cake to the guard as you try to pass the battlements on the southwest corner of the road.
Do not eat the cakes - they fatigue you. There also is a poison spider on this road, so bring a cure poison along for this.
- Further down the road you will see chests along the way; there is nothing in them of use. You will
come to one set of guards near a jump. You have to pay them 20 gp to cross.
- The next set of guards ask you a riddle, the answer is death rune. Give them a death rune, they
give you a map. Take the southeastern path near the stonehenge. Next to the guards at that gate is a cave go in, and talk
to the scavids. They will start you on your way to learning their language. You must now go to all the small caves, and talk
to one scavid in each of them until you have given each one the correct response.
- Now go to the southeastern gate, taking with you one gold bar to bribe the guards. Cross the bridge
and go into the cave to speak with the mad scavids. Give the mad scavids the proper response, and they will give you the 2nd
crystal. There is a nightshade spawn in this cave. Pick it up.
- Go to the marketplace cave, and use the nightshade plant on the guards. Beware! There are some powerful
creatures in there, blue dragons, ogre chieftains-- do not talk to the ogre shamans! Go to the western side of the cave, pick
up the shaman's robe, and search it. There you will find the third crystal. This might be a bug, because you get another 3rd
crystal from the shaman after you destroy all of them.
- Go to the wizard, and talk to him. He will tell you how to make a potion that will destroy the shamen.
Gather your janger berries from ogre isle, and your guam leaf, vial, and ground bat bones. Mix them in this order: First the
guam leaves with the vial. Second the janger berries with the unfinished potion. Third the ground bat bones. Any other order
will cause an explosion, and cause you damage. Take the potion back to the wizard, talk to him, and let him enchant the potion.
- Head back to the ogre merchants cave, use the nightshade on the guard, and proceed to USE your potion
on all of the six ogre shaman in the room. After that is done use your pickaxe to mine the boulder in the middle of the room.
This will give you the fourth crystal.
- Go back to the wizard talk to him twice, he will ask you to pull a lever to activate the magic shield.
And he will reward you.
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